﻿using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.SceneManagement;

public class PortalScript : MonoBehaviour
{
    public int sceneNumber = 0;

    private void OnTriggerEnter(Collider other)
    {
        if (other.gameObject.tag == "Player")
        {
                SceneManager.LoadScene(sceneNumber);
        }
    }
}
